![]() Walker made sure to point out that the decision had nothing to do with any perceived lack of faith from Capcom on Ninja Theory. Things didn’t quite pan out internally, however, and the idea was shelved. “He was taking all these trips out to London just constantly (to meet with Ninja Theory) and he fully expected that we would make a DMC: Devil May Cry 2 after we made the first one.” “Itsuno-san was working with Ninja Theory directly on DMC: Devil May Cry as he was making Dragon's Dogma,” Walker said. When Capcom brought back Devil May Cry 4 via a Special Edition for current consoles and PC, for example, it took some of Vergil’s moves from DMC: Devil May Cry and incorporated it into the character’s move set for the re-release. While the game’s grittier re-imagining of Dante and the series’ trademark campy style ended up being polarizing for many longtime fans, it was a game that Itsuno quite liked. ![]() In 2013, Capcom released a reboot of the franchise in the form of DMC: Devil May Cry by Ninja Theory. Given how much they’ve poured into the game, Walker says he just wanted the team to see that their work was being appreciated. Walker also started pulling and translating quotes to send back to the Japanese staff members. After seeing a slew of 9-out-of-10 and even 10-out-of-10 scores, Walker immediately started sending messages to DMC5 director Hideaki Itsuno. Once the review scores started trickling out, however, Walker and the Devil May Cry 5 team got the validation they were hoping for. We were all kind of like, ‘All right, how is this gonna go?’” ![]() “But you just don't know until the game comes out. “A lot of people just worked really hard at making something that they think people are really going to enjoy,” Walker said. Nevertheless, that sneaky devil known as uncertainty still whispered in his ear. Walker says the development staff put their heart and soul into making Devil May Cry 5 as good as it could be. Just a little over 24 hours ago, the review embargo for the game was officially lifted. It’s the day before Devil May Cry 5’s worldwide release and Capcom’s Matt Walker can finally let out a sigh of relief.
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